Tools for 'Block' timing and custom animation speeds
Updated: 4 days ago
Happy St Patrick's day!
At long last, ACME supports uniquely customized animations by providing the choice of arbitrary sub block timings. What the heck does that mean, you ask? Well, all of our animations have default timings for each sub animation 'block'. 'Blocking' is a timing standard of the animation industry. Typical ACME animations have 4 blocks: 'QR code-to-image', 'image hold', 'image-to-QR code', and 'QR code hold'. As of today, anyone can customize the time for any block, making them as long or short as they wish. Do you want the first animation to be nice and slow… and the second to be quick? No problem, just let our API know, and we’ll crank that animation out for you in a few minutes. See our documentation on the blocks argument here: https://acme.readthedocs.io/en/latest/new.html#blocks But wait, there's more! ACME's API also supports a 'length' argument, which is applied to the sum total of sub block times. https://acme.readthedocs.io/en/latest/new.html#length So, if you want to define the sub block times in terms of simple ratios to each other, and then set the time of the entire animation a precise length, it's very easy to do so. For example, let's say you want a the 'image-to-QR code' portion of your animation to be 4 times as long as all other block times, and have the entire animation last 3.75 seconds. For you programmers out there, here's the API call you would make to trigger the generation of that animation:
https://api.acme.codes/new?length=3.75&blocks=0-1,1-2,2-3,3-7&anim=Exchange Are you not a programmer, but you still want a custom timed QR code animation? No problem, contact us and we'll be happy to setup you up with an account on our Animation Engine page, or we can make a custom animation for you.